ios - adding a border around SceneKit node -
i trying highlight selected node in scenekit tap gesture. unfortunately, have not been able accomplish it. best thing change material when node tapped.
let material = key.geometry!.firstmaterial! material.emission.contents = uicolor.blackcolor()
can suggest way can go add border or outline around object instead of changing color of entire node?
scnnode conforms scnboundingvolume protocol.
this protocol defines getboundingboxmin:max: method.
use minimum , maximum coordinates of bounding box of geometry attached node.
then use scenekit primitive type scngeometryprimitivetypeline draw lines of bounding box. check scngeometryelement.
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